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NINTY_GAMING 16 posts since
Nov 21, 2012
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Dec 2, 2012 4:43 PM

OVERSCAN: a SERIOUS issue FOR the Wii-U

DISCLAIMER #1: Before replying, please take note that I'm NOT saying that the Wii-U "itself" Overscans. Overscan is a issue that has plagued TV's since the beginning, and continues to do so in 2012. The Wii-U is simply not designed with Overscan in mind, unlike other consoles (PS3, 360, Wii). Therefore Overscan is a issue --> FOR <-- the Wii-U, unless your TV does not overscan.

 

DISCLAIMER #2: MOST 1080p (not 720p) HDTV's have the ability to eliminate overscan, but not  all. (its usually difficult to find this adjustment, and usually is continued within the advanced  picture options. AND, even if you do have this option, it generally only  works on HD input sources. So if your input is 480p or 480i, your  forced to deal with overscan.) UNFORTUNATELY HOWEVER.......MOST  720p HDTV's ...DO NOT have the ability to eliminate overscan (only a  few 720p TV's have this ability). Also,  here's something to consider. When a HDTV uses overscan, it essentially  "Zoom's" the picture by a fixed percentage. In other words, if your HDTV has 5% overscan, then it is zooming the received picture by 5%, and since most HDTV's owners have a 720p HDTV, then they are usually out of luck and will have no options to turn off overscan.

 

 

NOW, on with the post..........

 

Most people have witnessed that the Wii-U places important things,  like text, symbols, etc at the very edge of the screen of people's TV's.  And, seeing as how all HDTV's (and especially SDTV) have what is  commonly referred to as "Overscan", the Wii-U is essentially hurting the  gaming experience by not staying within the "Safe Zone", and thus  cropping off the essential text/symbols/etc. This 'Safe Zone', which  stays about 5-8% away from the edges of the picture, is generally  respected by 99% of all TV stations, movies, and game's (games  pre-dating Wii-U) so that your TV's don't crop off anything important.  For example, you watch the News? Well, if that News station doesn't  allow for Overscan, then your going to not be able to read a significant  amount of text due to it being cropped off on the top, bottom, left and  right edges. (read the info on this link for more on the subject -  http://www.engadget.com/2010/05/27/hd-101-overscan-and-why-all-tvs-do-it/ - )

 

So  basically the deal is that Nintendo apparently forgot the golden "Allow  For Overscan/Stay Within' The Borders" rule. Even Microsoft - who  hasn't been in the gaming world nearly as long as Nintendo - allows for  Overscan. For example, Microsoft's Xbox game developer guidelines  recommend using 85 percent of the screen width and height, or a title safe area of 7.5% per side. (Source - http://en.wikipedia.org/wiki/Overscan - )

Now  Nintendo played it safe with the Wii much like they did with the GC,  N64, SNES, NES, etc, but not the Wii-U? Now I know that "some" HDTV's  have the option for correcting Overscan. But unfortunately, most do not  have this luxury. Even the newest HDTV's don't "always" have this  option. My 2009 Panasonic L32X1 HDTV doesn't have this option EVEN  WITHIN the Service Mode that requires a special code to get into.

 

So  why does it seem that Nintendo does not realize that MOST people's TV's  do NOT have an option for correcting Overscan? (Its obvious, Nintendo  only developed this system on a PC Monitor and thus, forget about the  "Stay Within the Borders" rule)

 

So Nintendo, you think this is  only a few people who are having this problem? Think again. Already  within the first few days of launch, the Wii-U has received this  complaint numerous times. Proof? Well, the easy way would be to type in  google "WiiU Overscan", and you will be shocked as to how much it shows  up. But, I've done the leg work for you, so here's the links

 

 

 

http://www.gamefaqs.com/boards/631516-wii-u/64675319

 

http://www.ign.com/boards/threads/over-scan-issue.452758776/

 

http://www.gamefaqs.com/boards/631516-wii-u/64682459

 

http://webcache.googleusercontent.com/search?q=cache:I_lT1Tb5EGkJ:www.gonintendo.com/boards/viewtopic.php%3Ff%3D4%26t%3D99202%26p%3D733561+wiiu+overscan&cd=6&hl=en&ct=clnk&gl=us&client=firefox-a

 

http://techforums.nintendo.com/message/78489

 

http://www.avsforum.com/t/1440077/overscanning-issue

 

http://techforums.nintendo.com/message/78804

 

SO  Nintendo, here's - not just mine - but OUR request. Please give us a  firmware update that allows for us Wii-U lovers to adjust the Wii-U's  image to fit our screens under system settings. You've already included  this option in the eShop and the Internet Browser, but not the actual  system itself? If Blu Ray players, Receivers, and Streaming Media  Players can do this, then so can the Wii-U (as evidenced by the apps that use this feature).

 

Please Nintendo, don't force us to return the Wii-U. We love it and want to enjoy THE WHOLE PICTURE. Will you do this? Thank you.

ALEX762 970 posts since
Jul 23, 2012
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Nov 21, 2012 6:31 PM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue for the Wii-U

Wait what do you want.

KENOLOGY 2 posts since
Nov 22, 2012
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Nov 22, 2012 3:26 PM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue for the Wii-U

The messed up thing is the eShop and Wiiverse have an option to adjust the screen.  The major catch with this is that it doesn't allow you to CENTER the screen.

 

My screen is skewed to the right a bit.  I would need to move it to the left, not just shrink the entire screen size to make up for the image that is lost to the right of the screen (which creates a black border on the left side of the screen... *sigh*).

 

Wii had an option to center and adjust the screen.  Don't know why they would leave it off the Wii U.

 

NINTENDO, PATCH THIS QUICKLY.

EMPIREOFEGGMAN 7 posts since
Nov 18, 2012
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Nov 21, 2012 8:06 PM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue for the Wii-U

http://techforums.nintendo.com/message/79201#79201 I already have a post on this topic over here, but the extra screenshots are appreciated. Hopefully we can get some more eyes on the subject.

KENOLOGY 2 posts since
Nov 22, 2012
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Nov 22, 2012 3:22 PM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue for the Wii-U

Yes.  I took my Wii U back to the store because I thought it was defective.  Too bad I already put $50 on the eShop and linked my Club Nintendo account before I took it back so that gives me two other issues to deal with regarding that.  Anyways, I returned home with a new Wii U that the retailer allowed me to swap and then had the exact same issue.  The first Wii U I brought home wasn't defective, the hardware just OVERSCANS like crazy.

 

This needs to be fixed ASAP.  I sent Nintendo an email.  They're going to have to patch this.

 

Some TV's have an option to fix overscan but mine doesn't.  My HDTV is about 4 or 5 years old.  But the Wii U hardware should've been designed to account for "safe zones" that protect from overscan.

 

I'm sure Nintendo will patch this if we let them know that this is a problem.  I'd really like to see the ENTIRE game when I'm playing on my TV!

C_BELLEVIE 8 posts since
Nov 18, 2012
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Nov 22, 2012 3:45 PM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue for the Wii-U

The launch was a huge disappointment for my son, who himself worked really hard to contribute to getting the system, so much a disappointment that I broke down and bought a cheap HDTV so this would work. Which it does, with a HDMI cable, although as I have seen mention elsewhere, the screen is still positioned a bit to the left, so even with buying a new tv to make this work, I still hope that a fix that allows positioning and sizing of the screen is released ASAP. With the new tv, we could not believe how much of the screen had been cut off...

WINNIPEGDUDE 28 posts since
Oct 15, 2012
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Nov 23, 2012 9:48 AM in response to: C_BELLEVIE
Re: OVERSCAN: a SERIOUS issue for the Wii-U

You might wanna double check your tv settings. I find it hard to believe a brand new TV wouldn't have the ability to adjust to correct it. My TV is 5 years old and it was adjustable to correct for the issue. 

KENZI 5 posts since
Nov 19, 2012
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Nov 22, 2012 11:53 PM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue for the Wii-U

I think it's in your TV setting?  I set my 60" Samsung TV to "fit to screen" in the TV settings and everything is displaying no problem.

I'm sure most TVs have this option.  Hope that will fix your problem. 

TEHSAM 5 posts since
Nov 23, 2012
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Nov 23, 2012 3:35 PM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue for the Wii-U

Just wanted to chime in and say i'm having this exact issue with no way to turn off overscan. Please Nintendo, patch this. Really don't want to have to get a new TV just to have all the screen show .

TEHSAM 5 posts since
Nov 23, 2012
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Nov 23, 2012 7:29 PM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue for the Wii-U

Yeah, my tv supports up to 1080i but there's still no way to turn it off. Luckily the only game I have currently (Scribblenauts) has a screen adjust option. Hopefully more devs follow suit and offer that in all their games (especially if this issue isn't resolved). Something tells me the devs of Scribblenauts knew of this.

MEDWA 1 posts since
Nov 23, 2012
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Nov 23, 2012 3:46 PM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue for the Wii-U

It would be nice for them to at least acknowledge the fact that it's an issue. Either they patch it, or I return it. Unacceptable.

AHOUSTON 13 posts since
Aug 2, 2011
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Nov 24, 2012 2:36 AM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue for the Wii-U

I also have the same problem. My TV will not allow manipulation of the image when coming through HDMI. I tried the new YOUTUBE channel and it cropped it so terribly bad and shoved the image really low on the screen. I could not find a way to fix it like I could on Miiverse. Also a second issue is with the Wii emulation. There is no way to change the aspect ratio of the VC games which are supposed to be played in 4:3. I am hoping that a fix for these issues comes with the NINTENDOTVII update. Otherwise whats the point in using the Wii U as a multimedia device like they want you to...

TRONIC-808 39 posts since
Dec 28, 2011
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Dec 29, 2012 12:34 AM in response to: AHOUSTON
Re: OVERSCAN: a SERIOUS issue for the Wii-U

Both my TV and my scaler can squeeze 1080p into 4:3. I haven't tried it on my AV receiver yet, but I already have 2 P.SIZE buttons, so why bother. LOL @ people blaming Nintendo for their aspect ratio issues, their lack of HDMI, etc. If I had overscan on my NES, in its bygone heyday, I would open the TV, turn some plastic screw, and BAM! no more overscan!

It pays to be an educated consumer. If you are interested in a particular TV, go to the manufacturer's site, download the manual and read every page! Do not go to the store, plunk down cash, and then share your buyer's remorse with Nintendo! There are $300 TV's with defeatable overscan, you just have to think before you give up your hard-earned.

 

"Screen Fit: Displays the full image without any cut-off

when HDMI (720p / 1080i / 1080p) or Component
(1080i / 1080p) signals are input."

 

-This quote is from the manual of the $299 Samsung UN26D4003BD!

GNICKSAR 5 posts since
Nov 19, 2012
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Nov 24, 2012 5:17 AM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue for the Wii-U

Thank you for putting together this excellent post.  Hopefully the next update will contain a fix.

TRONIC-808 39 posts since
Dec 28, 2011
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Nov 24, 2012 11:18 AM in response to: GNICKSAR
Re: OVERSCAN: a SERIOUS issue for the Wii-U

To everyone: Does your TV have a SCREEN FIT, JUST SCAN or 1:1 pixel mode? Overscan is so 1994 CRT; when will TV manufacturers get the message. Why are there apparently no gaming-specific TV's on the market. We need a TV with sub-1 frame input lag and NO OVERSCAN!

TEHSAM 5 posts since
Nov 23, 2012
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Nov 24, 2012 12:11 PM in response to: TRONIC-808
Re: OVERSCAN: a SERIOUS issue for the Wii-U

I think it's safe to say the majority of the people posting here have tried everything. It shouldn't be our problem nor the TV manufacturers that we don't have any option to turn off overscan. This is Nintendo's problem, and it's not really asking much to have them patch it (or own up to this mistake).

TRONIC-808 39 posts since
Dec 28, 2011
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Dec 29, 2012 12:50 AM in response to: TEHSAM
Re: OVERSCAN: a SERIOUS issue for the Wii-U

If the Wii U is outputting exactly 1920x1080, how is this Nintendo's problem? ALL 1920x1080 pictures are the same size! I have no overscan, not a column, not one row, but then again my TV doesn't take it's 1920x1080 pixels, blow them up, and display something weird like 1792x1024. I've been battling overscan, scanning velocity modulation, fleshtone, black level expansion, dynamic contrast, undersaturation, edge enhancement, super high color temperature, and other TV nastiness since CRTs in the '90s, back when TVs didn't even have color temperature controls, having resorted to accessing the TV service menu to get the picture I wanted, and guess what, the TV manufacturer usually hadn't even attempted to get a convincing picture out of their own set! Back then all TVs were utter garbage, so I'd have a 33" CRT arcade monitor in a homebuilt MDF cabinet with a separate tuner, and all my game consoles connected through RGB. Super Metroid was a sight to behold in RGB, and input lag hadn't even been invented yet! My scaler weighed 70lbs, was pure analog, only converted 240p or 480i to 480p and cost $14K! I think I saw one recently on eBay for $50! I gave mine to a friend who does gaming-related video streams. I also gave him a Wii U for Christmas, because he was too skeptical to buy his own.

On a proper TV with no overscan you should see the closed captioning garbage from your cable box at the top of your screen. It doesn't bother me because I know what it is, but some noobish people will believe this to be a defect, and return their TV over it! There should be an option on the cable box to blank these lines, but the television industry as a whole assumes that overscan will hide these anomalies. Nintendo is making the right move here, because overscan deserves no acknowledgement. It is a relic from the CRT era, having allowed for the picture to shrink with age as the capacitors would deplete. Overscan would also conceal CRT's inconsistent picture geometry, but modern display technologies have near-perfect screen geometry, so the only viable pixel display ratio is 1:1.
Try this: connect your PC to your TV via HDMI. If you can't completely see the Start button or your clock, return the set or put it on CraigsList. If your TV has undefeatable overscan, I am sorry but you've been had! And not by Nintendo!
TRONIC-808 39 posts since
Dec 28, 2011
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Dec 29, 2012 10:46 PM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue for the Wii-U

I am well aware of the standard native panel resolutions. You seem to be forgetting pixel mapping ratio. I meant to illustrate that a zoomed in picture's visible area is no longer 1366x768, 1280x720 or 1920x1080, but some arbitrary figure that amounts to about 2-5% less. 1792x1024 is a hypothetical number; when I actually set my picture size to '16:9', and not 'Screen Fit', I get about 1848x1040 visible area, (wherein each pixel received is mapped to 1.038961038961038961038961038961) pixels, causing the remainder to be cut off. It must be tough not to be able to correct this, and I don't mean to come off as insulting about it, but I'm practically an activist when it comes to these issues, have been for decades, and have never come across a TV that was 100% ideal for gaming. Video games are simply of secondary concern to TV manufacturers. I understand this and research a TV's suitability for games well beforehand, and would never consider impulse buying a TV. I could not have an overscan problem unless I was way down on my luck, forced to use someone else's TV. But by that point I would have much bigger concerns, and the use of an overscanned TV to play video games would be a welcome blessing. My apologies for any perceived rudeness.

I'm not saying my TV is anywhere near ideal for my purposes; some would call me a noob for tolerating 2-3 frames of input lag in Game & PC Modes. That failure occurred because I wrongly assumed that my new TV would have the same lag as my old TV, since they were of consecutive model years. But I acknowledge my fault; you always miss a shortcoming that might become bothersome later, no matter how careful. This is why I sell or give away my TVs about every three years. TVs have become a disposable commodity, though many would differ with that perspective.

In any case, if an independent screen size option for both Wii U and Wii mode would be of benefit to many users, Nintendo should seriously consider implementing it.

TRONIC-808 39 posts since
Dec 28, 2011
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Dec 29, 2012 11:12 PM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue for the Wii-U

You guessed it! Sammys are slow! I like Panasonic for their speed and lack of 3D crosstalk, but the flagship models are not immune to input lag.

Have you considered getting an outboard scaler like the DVDO EDGE? It can correct for overscan and underscan and only adds 6ms of lag in its Game Mode. It's affordable, but not cheap. Would the service mode on your set offer any remedy?

CYRIANV 2 posts since
Nov 24, 2012
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Nov 24, 2012 4:18 PM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue for the Wii-U

Nintendo was absolutely aware of this problem beforehand.  On the screen to choose your aspect ratio it says "If you are using a non-HDMI cable to connect the console to the TV and have selected 4:3 aspect ratio, some parts of the display will be cut off."

I have an old SD CRT with just s-video.  Choosing the 4:3 aspect ratio (since, ya know, my tv is pretty much square...) puts it in letterbox and some of the screen is cut off, putting it in 16:9 mode (which sounds like that's what they want you to do if you don't have HDMI, even though if you don't have HDMI you probably have a 4:3 tv...) fills the whole screen but an absurd amount of the screen is cut off around the edges.

 

This is typical of Nintendo to make a bad design choice one generation and then leapfrog it the next.

 

Gamecube: We're not pushing online because most people don't have a broadband internet connection yet.

Wii: We have online now, BUT ONLY WIRELESS!

 

Wii: We're not doing HD, because most people don't have HDTVs yet.

Wii U: We have HD now, BUT IT WILL ONLY WORK RIGHT ON HIGH-END TVS!

 

Maybe they'll release an adaptor we have to buy to fix this problem too.

LINUX2GO 324 posts since
Aug 22, 2011
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Nov 25, 2012 2:37 AM in response to: CYRIANV
Re: OVERSCAN: a SERIOUS issue for the Wii-U

Some parts of the Picture are cut off from Overscan, thats the SD CRT's fault, not Nintendo. Nintendo marketed the Wii U for "Higher Income Families" according to them a while back so why would they assume that they are responsible for correcting the TV's lack to display stuff properly.

 

16:9 cuts less off as the overscan does not reach the picture as much when black bars are seperating 2/4 sides from touching the edge of the TV thus getting consumed by overscan. Old CRT TV's are really bad with the amount of overscan they have and Nintendo should not be responsible for your choice to use a TV with bad overscan problems.

CYRIANV 2 posts since
Nov 24, 2012
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Nov 27, 2012 1:18 PM in response to: LINUX2GO
Re: OVERSCAN: a SERIOUS issue for the Wii-U

The X-Box 360 doesn't do this, the PS3 doesn't do this, bluray players don't do this, *nothing else* does this. And did you completely  miss the parts of the thread where this happens on a lot of HDTVs too?

So yes, it is Nintendo's fault.

I was wondering how long it would take the just-buy-a-new-tv elitist to come out their mouths.

 

 

***Edited for inappropriate language.***

 

Message was edited by: NOA_TECH_JOE

LINUX2GO 324 posts since
Aug 22, 2011
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Nov 25, 2012 2:30 AM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue for the Wii-U

Or... you could use a actual HDTV that supports Non Overscan Mode (Dot-by-Dot, or something like that). Or try putting your HDTV in PC mode. PC mode should disable overscan as overscan makes it hard to use a computer since it cuts off most of the start menu (Windows) or KDE/Gnome Panels (Linux).

 

I would try for setting the HDTV to PC mode if possible.

AHOUSTON 13 posts since
Aug 2, 2011
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Nov 25, 2012 1:05 PM in response to: LINUX2GO
Re: OVERSCAN: a SERIOUS issue for the Wii-U

A lot of the people who are experiencing this problem on their HDTV's have already exhausted all of the options. This is not the only post concerning this issue on the forums. This is a software problem that can be fixed with the proper update. The Miiverse channel already includes the ability to fix the side clipping overscan problem under it's settings. They just need to implement the same feature on all other Wii U channels and features. Then problem solved!

TEHSAM 5 posts since
Nov 23, 2012
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Nov 25, 2012 4:48 PM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue for the Wii-U

You seriously need to work at Nintendo. They need more people like you who understand how HDTV's actually work. I have a feeling most games will give an option to adjust the screen size anyway, but it's still a serious problem the Wii U menu is cutting off on most HDTV's.

N00BGASM 4 posts since
Nov 21, 2012
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Nov 25, 2012 1:28 PM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue for the Wii-U

I am also having this issue.  I have an HDTV with HDMI capabilities and while I do have different options to select how my TV displays (like Just, Full, etc etc), I cannot use these settings when connected via HDMI.    

HERR 1 posts since
Nov 26, 2012
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Nov 26, 2012 7:11 PM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue for the Wii-U

I didn't really notice this issue till I started playing the game. Now all it does is bug me and makes playing games annoying. I'm on the internet channel typing this and the screen had no overscan at all. Hope Nintendo patches this ASAP, otherwise they could/are going to loose a lot of profit.

IDIOTAMERICA 4 posts since
Nov 18, 2012
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Nov 27, 2012 3:21 AM in response to: HERR
Re: OVERSCAN: a SERIOUS issue for the Wii-U

If you go into google search, this is now one of the first things to pop up. I'm guessing they've seen this topic and they're working on a fix for everyone. I just hate when someone says, "get a new tv". That makes me really mad.

ZELDAMQGC2 127 posts since
Jun 11, 2010
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Nov 27, 2012 8:01 AM in response to: IDIOTAMERICA
Re: OVERSCAN: a SERIOUS issue for the Wii-U

Does any of your tvs have a Zoom button on it? if so try to change that and see what happens. i'm not saying that they all will. All i am saying is just check it and see.

IDIOTAMERICA 4 posts since
Nov 18, 2012
Currently Being Moderated
Nov 27, 2012 11:38 AM in response to: ZELDAMQGC2
Re: OVERSCAN: a SERIOUS issue for the Wii-U

I do but, it's in a way that the Wii U does not allow me to fix the aspect through my remote control. I press "aspect" on my remote and just says "FULL". Usually I can switch through and pick my options but, I can't on the Wii U for some reason. I can on the Xbox 360, but not this device. That's why I'm hoping for a universal fix.

ZELDAMQGC2 127 posts since
Jun 11, 2010
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Nov 27, 2012 7:05 PM in response to: IDIOTAMERICA
Re: OVERSCAN: a SERIOUS issue for the Wii-U

ok you can google the problem most likely until nintendo has a fix for it.

LAZYGNOME 5 posts since
Nov 27, 2012
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Nov 27, 2012 8:59 PM in response to: ZELDAMQGC2
Re: OVERSCAN: a SERIOUS issue for the Wii-U

Great post. It's pretty bad on my TV. At this point I'm going to play exclusively on the Gamepad until the issue is resolved.

TITANTRAV 2 posts since
Nov 28, 2012
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Nov 28, 2012 9:55 AM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue for the Wii-U

I am also having the overscan problem.  I emailed Nintendo asking if there would be a system update to allow us to reduce the screen size for the system as we can for the eShop and Miiverse.  They said they would forward that suggestion on, but at this time there is no announcement of that.  They suggested I contact my TV manufacturer.  I did that, and even contacted an independent HDTV calibration technician, and both said that altering the screen size thru the TV was not possible beyond the options I already have with the format button.  My TV is in no way a "cheap" HDTV either.  It was top of the line when purchased.  Admittedly that was 7 years ago, but it cost $3,000 when purchased and was the best HDTV available.  To replace it with a TV of similar size and quality would cost at least $1,500 today.  And based on comments from around the 'net, there is no guaratee a new one would allow me to make the proper settings to correct the overscan issue.  I have seen numerous posts on various sites that 1 or 2 year old TVs with the "just scan", "1:1", "dot by dot", etc. settings that indicate those settings do not correct the problem.  I have already had 5 different friends and coworkers who know I was a day one purchaser of the system ask if I could recommend it, and I have said I could not until Nintendo does something to allow us to adjust the screen size either within the system, or patch the software they have released (Nintendoland and NSMBU are the ones I own) to allow screen size adjustment.

MINDPHASER 24 posts since
Nov 28, 2012
Currently Being Moderated
Dec 2, 2012 9:59 AM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue for the Wii-U

The Wii U DOES NOT OVERSCAN.  It displays correctly with Full Pixel/All Pixels TV settings.  In fact, it actually UNDERSCANS when in the old Wii menu and games!!  Again, it does NOT overscan, just like the 360 and PS3 do not overscan!  Stop using garbage TVs, or learn to change your TV settings correctly.  The overscan "safe zone" needs to go the way of the dodo!!

AHOUSTON 13 posts since
Aug 2, 2011
Currently Being Moderated
Dec 1, 2012 11:42 AM in response to: MINDPHASER
Re: OVERSCAN: a SERIOUS issue for the Wii-U

Plenty of us are not using "Garbage TV's" as you put it ... and we also know how to fix our settings properly. I personally have a Panasonic and own other consoles and other HD devices that have never had this problem before, and when they did, there were settings and options on those devices that allow you to adjust to size. Just because you are not experiencing this issue does not mean that it does not exist. The fact of the matter is that while both in Wii U mode and in Wii mode there are many aspect ratio, and screen size problems that interfere with playing the games the ways they were intended. All of these issues can be addressed with the proper update that allows customizing optimization for all features, channels, and games.

ZELDAMQGC2 127 posts since
Jun 11, 2010
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Dec 1, 2012 11:55 AM in response to: AHOUSTON
Re: OVERSCAN: a SERIOUS issue for the Wii-U

Yeah and it is not the TV Brand maker's problem to fix the overscan since other consoles like say 360, ps3, and wii worked just fine on the tv before the problem. The Wii U overscan problem is clearly on Nintendo. I don't have a Wii U yet, but i had to change the settings on my Wii when i got my hdtv to strech out the images being shown and that was a few years ago. I will most likely have a question when i get my Wii U deluxe later, but for now i understand that the Wii U overscan is the problem of Nintendo and that they need to fix it. So everyone just ignore MINDPHASER and get on with looking for a fix before I get me a Wii U.

 

Message was edited by: ZELDAMQGC2

MINDPHASER 24 posts since
Nov 28, 2012
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Dec 1, 2012 1:46 PM in response to: ZELDAMQGC2
Re: OVERSCAN: a SERIOUS issue for the Wii-U

If there is an overscan issue, THEN WHY DON'T I HAVE ANY OVERSCAN ON MY WII U?  The Wii U makes full use of the 1920x1080 resolution.  The problem you guys have is that your TVs are overscanning and not displaying the full 1920x1080 resolution to begin with.  You want the Wii U to compensate for poor TVs or your inability to change your TV settings.

 

I agree YOU all have a problem, but it is not the Wii U's problem.  However, Nintendo SHOULD provide a way to fix you guys' problem, not by shrinking the visual area, but by providing a setting allowing you guys to shrink the image on your TV so your overscan area is blank.  I don't want huge white or black borders on my games just because your TVs are all overscanning and mine is not.  Hook up the Wii U to a PC monitor with HDMI input, and you will see ZERO OVERSCAN.

 

You say other consoles worked just fine, but I bet you they do not.  You probably have have overscan on your 360 and PS3 but don't notice it, because the PS3 and 360 designed their menu systems to leave huge borders around the edges of the screen so folks like you would not complain.

 

Let me ask this:  Do all of you with overscan problems have it on Wii U's Wii menu as well? If not, then its your TV.  Because I have UNDERSCAN on my original Wii menu.

TRONIC-808 39 posts since
Dec 28, 2011
Currently Being Moderated
Dec 28, 2012 1:50 AM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue for the Wii-U

The original Wii only used the 'safe area' (640x448 or 640x456 out of 720x480) for most material. That is why people are (wrongly) complaining of UNDERSCAN for Wii mode on the Wii U. The black border is part of the graphic output.

ZELDAMQGC2 127 posts since
Jun 11, 2010
Currently Being Moderated
Dec 1, 2012 2:37 PM in response to: MINDPHASER
Re: OVERSCAN: a SERIOUS issue for the Wii-U

You are still not listening to everyone i see. My Wii does not have that problem. I was only asking my question for those with logic and for when i get a Wii U to hopefully be able to prevent that problem. So like someone else stated to get you to listen is not going to happen so no one will likely care about your imput unless it is a fix for the problem that they are having and what i might have when i do get a Wii U. A new tv is not going to fix what nintendo should have fixed during their testing process.

TRONIC-808 39 posts since
Dec 28, 2011
Currently Being Moderated
Dec 2, 2012 3:19 PM in response to: AHOUSTON
Re: OVERSCAN: a SERIOUS issue for the Wii-U

A TV that has undefeatable overscan may not be garbage, but a hardcore gamer or videophile wouldn't even consider buying anything like that for the amount of time it takes light to travel a millimeter. Read the manual before buying.

NAYDOG101 14 posts since
Dec 1, 2012
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Dec 2, 2012 9:59 AM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue for the Wii-U

Here, here. Some people can't read or think because they have no problem that nobody else should as well. Here's my two cents. I don't want to have to change my tv settings for every little thing. I want my tv where it looks good on everything and be able to change the device settings to match my tv like how MiiVerse and Nintendo Land and the web browser have individual settings for screen size (though all seem to be skewed to far to one side) the OS indeed is lacking this option for some reason. kinda angered me, but can overlook if a fix comes. More angry at WiiU not staying connected to net.

 

***Edited to remove inappropriate language and censored content. Please watch your language and tone on the tech forums.***

 

Message was edited by: NOA_TECH_MIKA

MINDPHASER 24 posts since
Nov 28, 2012
Currently Being Moderated
Dec 1, 2012 3:14 PM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue for the Wii-U

I'm not trying to be a jerk, and I understand your issues.  But my TV has the ability to completely disable overscan.  MOST HDTVs do, you probably just don't know how to do it, because it can be tricky.  When I completely disable overscan and choose the Full Pixel setting on my Sony TV, the Wii U does not cut off a single pixel.  All 1920x1080 pixels that the Wii us is displaying are visiible!

 

Even my 2008 Samsung TV had a feature called Just Scan which eliminated all overscan issues.  Overscan is a left over from the 1920s, and I'm sorry, but IMHO any HDTV that can not disable overscan and give you the TRUE 1920x1080 pixel picture from your input source deserves to be thrown in the trash.

 

So, Nintendo, help these folks out by providing a customizable image shrink feature.  But don't waste my screen real estate by squeezing all elements into less than 1920x1080 just for folks who can't disable overscan on their TVs.

 

And while you're at it, the built in Wii menu also needs screen size settings so I can fix my UNDERSCAN issue with the original Wii menu when I set the Wii U to not overscan.

LINUX2GO 324 posts since
Aug 22, 2011
Currently Being Moderated
Dec 13, 2012 12:23 AM in response to: MINDPHASER
Re: OVERSCAN: a SERIOUS issue for the Wii-U

I just love the UNDERSCAN the WiiMode Menu has. I now need to turn off overscan for the Wii U and turn it back on when i go to WiiMode just to TURN IT BACK ON when i re-enter Wii U Mode. because of this, i ended up leaving it off and dealing with the UNDERSCAN or just using my regular Wii on component instead.

TRONIC-808 39 posts since
Dec 28, 2011
Currently Being Moderated
Dec 28, 2012 1:33 AM in response to: MINDPHASER
Re: OVERSCAN: a SERIOUS issue for the Wii-U

The Wii System Menu and many (but not all) games may not fill the screen at 1080p, but in the Wii Menu Manual Channel, the graphics reach the bottom of the screen, even though the sides are almost cropped to 4:3. There are also sometimes 2 columns of green pixels, one flanking the left side of the screen, and one flanking the right, which reach from top to bottom, and were sometimes present on the original Wii (Metroid Other M). Most people have never noticed this because the vast majority of TVs cannot display SD resolutions without overscan, as 'Screen Fit' is usually only selectable in HD. There is no underscan, nor overscan on the Wii U at maximum resolution.

IDIOTAMERICA 4 posts since
Nov 18, 2012
Currently Being Moderated
Dec 2, 2012 8:28 AM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue for the Wii-U

I've taken your recommendation and I've sent an email to Nintendo. I think they're aware of the issue, at least I hope so. Because like you said, this ISN'T a hardware problem, it's a software related issue that can easily be fixed with a patch that implements a universal screen adjuster.

 

Also to all the people out there saying "Go buy a new TV", I would really like to, but I only earn so much money that I can't just throw my paycheck to buy a TV. I worked and saved up to buy a Wii U, this is a system that should be enjoyed by everyone, not just people with really nice TV's that can fix these issues, but to all of the fans of Nintendo, poor or rich. Put yourself in that situation, I want to enjoy the system as much as I can, there are issues with the system, but I love it.

MICKEYU 1 posts since
Dec 9, 2012
Currently Being Moderated
Dec 9, 2012 3:48 PM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue FOR the Wii-U

Hi to all!

 

I also have overscan problems with wiiU and my LG HDTV.

 

I've created a Facebook Page about this problem and I hope it helps in the "wiiU overscan battle"..

 

 

So, if you want please click "I like", post a comment, share the page..

 

Thanx for your help and hope you appreciate my "idea"..

DEMONROACH 67 posts since
Nov 22, 2012
Currently Being Moderated
Dec 9, 2012 5:58 PM in response to: MICKEYU
Re: OVERSCAN: a SERIOUS issue FOR the Wii-U

Do any of you use Plasma televisions?  These often have resolutions that are slightly less than 720p.  For those of you wiwth plasmas, how does the Wii U work with your TV

TITANTRAV 2 posts since
Nov 28, 2012
Currently Being Moderated
Dec 14, 2012 12:19 PM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue FOR the Wii-U

I just got off the phone with Nintendo. After my 2nd follow-up email mentioning that I couldn't recommend the system to friends as long as this issue exists, they replied asking me to call them. They called back and said there was no screen size adjustment planned yet, but they might make an update like that in the future. If you have the issue and haven't officially reported it to Nintendo, please do so. They need to see how common it is. Maybe then they will correct the problem sooner.

MATCAM891 12 posts since
Dec 3, 2012
Currently Being Moderated
Dec 14, 2012 9:14 PM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue FOR the Wii-U

For those of you who are using screen fit to fix the issue. Please note that for some plasma televisions this also turns off the televisions Pixel Shift mode which is the tvs way of preventing burn in.

ORRYO 19 posts since
Dec 1, 2012
Currently Being Moderated
Dec 15, 2012 9:20 PM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue FOR the Wii-U

Thank you for posting this. With all these replies I hope Nintendo sees this problem is affecting numerous Wii U owners around the globe. Heck, I can't even enjoy Netflix because of it.

ALEX762 970 posts since
Jul 23, 2012
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Dec 15, 2012 9:39 PM in response to: ORRYO
Re: OVERSCAN: a SERIOUS issue FOR the Wii-U

So your questions finally answered.

ORRYO 19 posts since
Dec 1, 2012
Currently Being Moderated
Dec 28, 2012 12:21 PM in response to: ALEX762
Re: OVERSCAN: a SERIOUS issue FOR the Wii-U

No, but I hope Nintendo sees that this is a widespread problem and makes a future update to fix it SOONER rather than later.

ROBOCR8OR 1 posts since
Dec 26, 2012
Currently Being Moderated
Dec 26, 2012 2:36 PM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue FOR the Wii-U

After having to send in my console so they could "fix" the overscan only to get it back with a note telling me to adjust my TV settings and spending close to 6 hours on the phone with customer support the basic vibe I got was that it's not the wii u's fault it's the tv for not processing the signal properly and that the only options available are to a) buy a new tv, b) return the system, or c) play it at a friends house with a tv that works. They seem like they have no intention to fix it or are unwilling to

.

ORRYO 19 posts since
Dec 1, 2012
Currently Being Moderated
Dec 28, 2012 12:23 PM in response to: ROBOCR8OR
Re: OVERSCAN: a SERIOUS issue FOR the Wii-U

I hope they fix this. I emailed a technician at Nintendo and he said to call, but what is the use? I know the problem can only be fixed with an update. So now we wait.

SIRTAHNGARTH 18 posts since
Dec 29, 2012
Currently Being Moderated
Dec 29, 2012 7:32 PM in response to: ORRYO
Re: OVERSCAN: a SERIOUS issue FOR the Wii-U

It's kind of annoying because specific Wii-U applications (e.g. the eShop, and Miiverse) have a screen size option within their own settings. But there's no way to apply this to all Wii U software.

STEVEO101 2 posts since
Dec 29, 2012
Currently Being Moderated
Dec 29, 2012 10:10 PM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue FOR the Wii-U

Yeah hopefully they fix this issue...I got the wii u for chirstmas, and I was playing on my parents new 55" lcd they got. And it worked fine, infact it was beautiful, and glorious in full HD. Then I got back to my Apt. and setup everything and to find out that my old LG 32" 720P-1080i TV was fixed in overscan. We all know it works properly on bigger screens, because its meant to. Well here's to you Nintendo, don't betray me like the wii did. I love my Wiiu but seriously, fix it.

REDHAT 167 posts since
Jun 20, 2011
Currently Being Moderated
Dec 29, 2012 10:16 PM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue FOR the Wii-U

Yeah. This I have the same problem on my 1080i Sony Bravia tv. Nintendo needs to fix this ASAP!

REDHAT 167 posts since
Jun 20, 2011
Currently Being Moderated
Dec 30, 2012 12:53 PM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue FOR the Wii-U

One of my tvs has a ''full pixel'' option which displays the image correctly, but the tv that I usually have to play the wii u on doesn't. So I can't do anything about it!

AACLUB 7 posts since
Dec 25, 2012
Currently Being Moderated
Dec 30, 2012 6:40 PM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue FOR the Wii-U

Understand your issue and request. We are using a 2012 Samsung 43" Plasma 720p.  During our initial Wii_U Deluxe set-up, we were able to pick the 720p option. Although we are not playing in "true" HD, we have had no issues with your overscan problem. This is not the only issue with the Wii_U, and I see multiple firmware fixes over the course of the next 2 years.

CTK811EX 11 posts since
Dec 8, 2012
Currently Being Moderated
Jan 3, 2013 8:59 AM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue FOR the Wii-U

Does your TV have a VGA input? I got one of these (http://www.amazon.com/Cable-Matters-Plated-Premium-Adapter/dp/B00879DM56) and it works ok. For whatever reason my TV understands that it's supposed to display VGA signals as pixel-for-pixel.


Anyway, I understand your frustration -- my TV has no settings for HDMI to change the screen formatting. There is also no "service mode" on my TV. Guess I'll have to buy a new one or wait til nintendo provides a fix. Til then that stupid adapter will have to do, though it's not ideal.


Good luck!

CTK811EX 11 posts since
Dec 8, 2012
Currently Being Moderated
Jan 3, 2013 9:36 AM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue FOR the Wii-U

Also, please read this (http://techforums.nintendo.com/thread/19101) post with some technical information on why I believe this is a problem with the Wii U and NOT the users' TVs.

DECIOUS 2 posts since
Mar 16, 2013
Currently Being Moderated
Mar 16, 2013 3:32 AM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue FOR the Wii-U

Bought a Wii-U recently and ran into this problem. I've hooked my WiiU up to my 720p tv with component cables and all screens are currently being cropped at the edges. Why doesn't the system have a screen resize option like the Wii did? I was glad to have found the option to resize within nintendo's apps, but games themselves still have the issue. Needless to say I'm dissapointed that something like this has been overlooked.

DOOWAADIDDY 18 posts since
Nov 18, 2012
Currently Being Moderated
Mar 17, 2013 1:44 PM in response to: DECIOUS
Re: OVERSCAN: a SERIOUS issue FOR the Wii-U

I discovered this issue a while back too and posted on the site. Shortly afterward I just changed the settings on my TV for that HDMI channel and my problem disappeared. While I agree it is clearly an oversight by Nintendo, in most cases it can be easily fixed. Then of course I had to reset the adjustable apps on my WiiU that allowed me to fit the screen as now they were all too small

TOAD7531 15 posts since
Mar 14, 2011
Currently Being Moderated
Mar 17, 2013 7:15 PM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue FOR the Wii-U

Image 1: Here is my TV set with the "Full" setting in which I currently have it set to to defeat the over scanning.

 

2013-03-17 18.39.55.jpg

 

Image 2: Here is the TV with the "Normal" setting

 

2013-03-17 18.40.03.jpg

 

This television is a 32" 720p Emerson brand, so I guess I was lucky to have bought a 720p television that allows the picture to be fixed, but if I couldn't, I'm pretty I'd be really disappointed in the way that things get cut off. I actually noticed this off the bat as soon as I was done configuring my Wii U and promptly changed the picture format to what it is now.

 

Notice in the corners on how the zoom option and the switch screen buttons differ between the pictures. In the second image, the gamepad from the switch screens button is literally touching the edge of the TV, as well the the plus button on the zoom option, as where they are no where near it on the first image.

 

Now, if they were to fix this issue, I wouldn't mind it because currently whenever I enter Wii mode, the picture is "underscanned" (even though that's how it's supposed to be).

 

 

Image 3: Wii mode with the "Full" setting on.

 

2013-03-17 18.49.22.jpg

 

Image 4: Wii mode with the "Normal" setting on.

 

2013-03-17 18.50.21.jpg

 

It's surrounded by black bars in the "Full" setting, so I would have to switch the format whenever I played a Wii game. If they fixed it, it would be left on the "Normal" setting all the time, and it would save me the 3 seconds to switch the settings, haha.

 

Also, just click on the pictures to get a better look to compare.

PATTONFIEND67 1 posts since
Mar 19, 2013
Currently Being Moderated
Mar 19, 2013 5:50 PM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue FOR the Wii-U

Consider yourselves fortunate... Mine is worse than everyones.

 

I have tried since Christmas to fix this on my 58" JVC but it will not let me.

 

IMAG0054.jpg

GF-REX 3 posts since
Apr 1, 2010
Currently Being Moderated
Mar 31, 2013 12:21 AM in response to: PATTONFIEND67
Re: OVERSCAN: a SERIOUS issue FOR the Wii-U

Mines cut-off that much too! Polaroid for me. I looked everywhere and my tv has no way to disable overscan. Great HDTV aside from overscan which seems to only appear on Wii U. I never had trouble with overscan with anything else.

TOAD7531 15 posts since
Mar 14, 2011
Currently Being Moderated
Apr 25, 2013 8:59 PM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue FOR the Wii-U

Good news. It seems like they added an option in the settings under TV to change the screen size for the whole console. Case closed, haha.

EDOG841 66 posts since
Jul 1, 2010
Currently Being Moderated
Apr 26, 2013 6:34 AM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue FOR the Wii-U

Version 3.0.0 U available via wireless Internet connection includes the following improvements:

New Features:

  • A standby function to download and install software while the system is powered off
  • Software purchased from the Nintendo eShop will automatically install in the background once the download is complete
  • Holding down the B Button while the Wii U logo is displayed during startup will load the Wii Menu *¹

 

Changes to System Settings:

  • An option to transfer and/or copy between two USB storage devices in "Data Management"
    • To facilitate this feature, you will now be able to connect two USB storage devices to a single Wii U console*²
  • The ability to select multiple software titles when transferring, copying, or deleting data in "Data Management"
  • The option to adjust screen size is now available under "TV" *³
  • "Auto Power-Down" has been renamed "Power Settings"
    • Options for the standby function are located within this menu

 

Changes to Miiverse:

  • Added support for the Wii Remote, Wii U Pro Controller, and Classic Controller
  • Handwritten posts will now also display on the TV screen during creation
  • "Undo" and "Redo" buttons are now available when creating a handwritten post
  • Removed screen size setting. This option can now be adjusted from System Settings

 

Changes to Nintendo eShop:

  • Software downloaded from the Nintendo eShop will include released updates and will no longer need to be updated after installation
  • Removed screen size setting. This option can now be adjusted from System Settings

 

Changes to the Internet Browser:

  • Added support for the Wii Remote and Wii U Pro Controller
  • Added the option to change search engines when performing a keyword search
  • Added the option to return to the start page from the bookmark menu
  • Removed screen size setting. This option can now be adjusted from System Settings

 

Changes to Download Management:

  • Added the option to change the priority of downloads

 

Improvements to system stability and usability:

  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience

 

 

*1 User selection may be necessary

*2 Only one USB storage device can be used during normal use

*3 A similar option has been removed from Nintendo eShop, Miiverse, and the Internet Browser

NOA_TECH_WALE 94 posts since
Jun 11, 2010
Currently Being Moderated
Apr 26, 2013 11:07 AM in response to: NINTY_GAMING
Re: OVERSCAN: a SERIOUS issue FOR the Wii-U

Hello NINTY_GAMING,

 

The new screen size adjustment option in the Wii U system settings allows for you to adjust the edges of the picture so that it will fit the screen size of your individual TV set at home. While there currently isn't a video demonstration, a little more detail about the feature is presented here at our support website:

 

http://www.nintendo.com/consumer/systems/wiiu/en_na/system_audio_video.jsp?menu=how_to&submenu=wup-av-ht-configure-screen-size

C_BELLEVIE 8 posts since
Nov 18, 2012
Currently Being Moderated
Apr 26, 2013 11:16 AM in response to: NOA_TECH_WALE
Re: OVERSCAN: a SERIOUS issue FOR the Wii-U

I'm so glad this was addressed. We picked up the Wii U at the midnight launch and this was a problem for us. My son was so disappointed, especially as he saved his allowance for a very long time for this. We know a number of families who decided to not buy one based on our and another friends experience with this issue.

GNICKSAR 5 posts since
Nov 19, 2012
Currently Being Moderated
Apr 26, 2013 5:09 PM in response to: NOA_TECH_WALE
Re: OVERSCAN: a SERIOUS issue FOR the Wii-U

Thank you!

 

Very happy to see this option added.

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