For the record, I'm using this CS rep's response as a reference.
So...wait. Why can't the game be patched via a mandatory system update? Didn't a system update essentially patch Ridge Racer 3D very early in the system's life? Given that this is a glitch that people use to cheat online and get an easy win, I'd say people that don't know about it are the ones at a disadvantage.
Don't get me wrong, I know about the glitch and I've used it offline to get a quick win, but it makes the game borderline unplayable online when this track is selected. People spam Maka Wuhu on the track selection, and when it's selected (which is often in my experience), one of two results happen.
Don't get me wrong: a shortcut is one thing, but this is a programming error that creates an unfair advantage for people that don't know about it. This has to be fixed to make the game more balanced online.
SCREWIS wrote:
For the record, I'm using this CS rep's response as a reference.
- Nintendo is aware of the Maka Wuhu glitch in Mario Kart 7.
- There currently aren't plans to fix this.
- Fixing said patch would give early adopters an unfair advantage.
So...wait. Why can't the game be patched via a mandatory system update?
The software in the cartridge cannot be modified with a system update.
SCREWIS wrote:
Didn't a system update essentially patch Ridge Racer 3D very early in the system's life?
Yes, in this case, there was a 3DS system update that introduced a bug, which happened to cause Ridge Racer to malfunction. Later, Nintendo fixed the bug and issued a new update. Since the bug was in the 3DS firmware, not the software on the cartridge, it was possible for Nintendo to fix the bug.
Gotcha. I wasn't clear on that.
I just think it's idiotic that Nintendo has such a rigorous testing process before a game is launched that something like this (and the Skyward Sword bug) gets past. Don't get me started on them allowing VVVVVV to launch with an entire game mode unplayable...
I suppose; however, how much testing can you do.? If you test too much, it no longer becomes cost effective to develop the games. It would help if Nintendo had some beta testing program (i.e. free testers) like other video game manufacturers. It would also help Nintendo had some way of updating software after release. It's nice that Nintendo at least figured out a way to fix a save file corrupted by the Skyward Sword glitch.
Either way, the games are going to get released with some bugs. Every game does. Even rigorous beta testing with thousands of users will not catch all the bugs. Sometimes you have to do some really weird stuff to uncover the bugs. You have to admit, the Maka Wuhu glitch and Skyward Sword glitches are not encountered unless the player does something unexpected.
At least VVVVVV is downloadable content and could be fixed with a software update. It looks to me like this game was just thrown together from a bunch of third-party software. I'm sure Nintendo didn't test this game well at all. It is quite expensive for having such a blatant issue. I agree that this was pretty bad.
Off the subject, VVVVVV is a fantastic piece of software. It's short, but very challenging and a great throwback to the old-school with some excellent music. The main campaign will last maybe 2.5 hours, but getting all of the collectables, plus all of the user-created levels, gives the game a lot of meat. The one thing that doesn't work is "Flip Mode". When you activate it and try to play, the game does not display anything on the top screen. You can hear everything, move, and see the bottom screen when you pause it, but the gameplay is directly affected.
I bring up VVVVVV in this thread because before a game is put on the eShop, Nintendo has to approve it and the testing process is, from what I've read, not easy to get through.
"Either way, the games are going to get released with some bugs. Every game does."
Oh I know. de Blob locked up on me in two separate places and I was just completing paint missions. Nothing I couldn't fix with a reset, but it was a little unexpected.
"Even rigorous beta testing with thousands of users will not catch all the bugs. Sometimes you have to do some really weird stuff to uncover the bugs. You have to admit, the Maka Wuhu glitch and Skyward Sword glitches are not encountered unless the player does something unexpected."
Skyward Sword's bug is very different from Mario Kart 7's. I'm not to that point in the game yet, but I know if you do something out of order, the glitch is game-ending, and it's very far in the game. Twilight Princess had a game-ending bug that should have been caught too.
"It would help if Nintendo had some beta testing program (i.e. free testers) like other video game manufacturers. It would also help Nintendo had some way of updating software after release."
Agreed.
You do know that there are bonus level that you can unlock without having to go through the whole game, right?
Please do not bump old threads.
I don't have much to say, but fixing this glitch (if theoretically possible) gives the early purchasers an advantage mostly in the way of time trials, from what I presume.
Fixing the glitch would require releasing a new cartridge. If Nintendo chose to do this, anyone who buys the new version will not be able to exploit the Maka Wuhu glitch (because their copies would not have the glitch). However, anyone who still had the old version would still be able to exploit the glitch and have an advantage on this course.
They could just do a system update, BUT it just fixes the glitch on the system so if you played the game on another unupdated system it would work on there but not the updated ones very simple fix this way.
They can fix it. Yes, it's true you cannont alter the software on the cartridge, but you can have it so that the system will read the update software on the 3DS and override any on the cartridge, that's what an update feature is all about. Nintendo has stated that the 3DS has this ability. The fact that they're neglecting to patch this is ridiculous. At least remove the map from being a selected option then. There's always someone voting on it like the Rainbow Road spammers on Mario Kart Wii. Got in a room where 6 people voted for it even...
LINKMASTER221 wrote:
They can fix it. Yes, it's true you cannont alter the software on the cartridge, but you can have it so that the system will read the update software on the 3DS and override any on the cartridge, that's what an update feature is all about. Nintendo has stated that the 3DS has this ability.
Where did Nintendo state that the 3DS has this ability? Do you have a link?
Yes I do
http://en.wikipedia.org/wiki/Nintendo_3DS_system_software#Nintendo_3DS_System_Update_releases
http://www.computerandvideogames.com/326683/3ds-getting-dlc-functionality-via-november-update/
Nintendo of America boss Reggie Fils-Aime has confirmed that the upcoming November update for 3DS will add the framework for the sale of DLC.
"In terms of what the next system update will allow, it will allow developers to sell add-on content, and whether that's for a physical game or a digitally released game," he confirmed in a recent interview with Games Blog.
"In terms of how it will work, it's up to the developer whether they want to make it to buy new levels, new items--all of that is up to their imagination. Essentially, what we're doing is creating the framework for those transactions to happen."
The 3DS' eShop, he went on to say, is already a strong platform and 3DS is already Nintendo's most connected console.
"The digital business on the 3DS is very strong, and it's not only the gaming content we're making available through the eShop, but the video content we're making available through Nintendo Video. So, it's already a robust environment and the Nintendo 3DS is our most connected device ever, which is great," said Fils-Aime.
This article implies that the cartridge has to be designed to accept changes or new content. It does NOT imply that the DLC feature will allow Nintendo to make arbitrary changes to the functionality of any 3DS cartridge game.
Not that I know of but this will be very handy because then Nintendo can lock you out of games/apps you haven't updated so then it's a very simple fix! ![]()
Yes, the update is not out yet. It will sometime soon though (around April I believe since that's when it will be needed for Fire Emblem). But the point is, Nintendo can fix it. Maybe not at this second, but they could at least say "We are working on fixing it when a future update becomes available." Instead, we get "We have no plans of fixing it." Just pointing out the means of them being able to fix it is there, but their support for game balance is not.
I guess you don't know how updating works
The point Reggie was making there is that he is stating the eShop will host DLC for anyone that wants to provide it. I don't know Nintendo's structure for this however. There are two possibilities:
1) The game scans the memory for any update software available and adds them. (What the Xbox 360 does)
2) The firmware scans the memory for any update software available and applies them when running the game. (What the PSP does)
Or it could implement both. Either way, Nintendo has paved the way for an update feature.
Based on Reggie's description, it appears that they are going to use option 1 (the way the Xbox 360 works). This means that the game has to support the update. Mario Kart 7 probably was not designed to support this.
I understand what you are saying about how the PSP works, but I am under the impression that Nintendo is not going to implement it this way. I guess we will have to wait and see.
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