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8,357 Views 4 Replies Last post: Jul 1, 2010 7:33 PM by SUPERTRUMPETTE01
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THEBOYWITHOUTAFAIRY 145 posts since
Jun 26, 2010
Currently Being Moderated

Jun 28, 2010 9:39 AM

Touch Calibration Problem

Lately, I have had some touch screen calibration issues. I usualy hold the stylus like a pencil, at a 45 degree angle, as it makes for more precice sliding while making it easier to tap a spesific spot. But lately, games with a good deal of precise tapping, it's been acting up. When I do the calibration test holding the stylus strait up, sliding becomes very accurate, but tapping is off. When I do the test holding the stylus like I normally do, tapping becomes acurate, but sliding is off. This doesn't really effect gameplay, but it becomes frustrating. Is there any way to fix this? 

27 posts since
Jun 30, 2010
Currently Being Moderated
Jul 1, 2010 7:10 PM in response to: THEBOYWITHOUTAFAIRY
Re: Touch Calibration Problem

The system wasn't made to be perfect. I say 1/16 of an inch is goog enough when your playing a game.

SUPERTRUMPETTE01 77 posts since
Apr 2, 2010
Currently Being Moderated
Jul 1, 2010 7:33 PM in response to: THEBOYWITHOUTAFAIRY
Re: Touch Calibration Problem

Remeber that callibrating a touch screen is a 2-dimensional process. To put it simple, calibrate it the way you intend to use it, because that's the only way you'll have an accurate callabration for your purposes.

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